Accessibility and Usability: Design of Educational Games
from 02:00 PM to 04:00 PM
A seminar by Dr Marion Hersh, University of Glasgow exploring how good user-driven design principles can influence the development of technologies which are accessible to all. This seminar is likely to be of interest to: product designers, computer scientists, gamers and individuals with disabilities who wish to influence the next generation of gaming technologies.
This presentation will consider design for all and the relationship between it and assistive technology, as well as the role of accessibility and usability in design for all. The focus will be on meeting the needs of disabled (and non-disabled) people, though there will also be some consideration of other factors in design for all.
A brief example of some of accessibility and usability conditions in the context of educational computer games and their application to the design of a new fictitious computer-based game for learning mathematics will be presented. This illustration has been chosen due to the popularity of computer, video and mobile games and their increasing use in education.